Did you like what mommy did?
Artemis Deordelin[1]
Artemis Deordelin Rodrigues was one of the protagonists of the series Paranormal Order, present in Calamity.
Artemis was one of the Markeds on Kian's side, as well as being an occultist and skilled marksman who always carried her pet sarue, "Gambá", even in her pockets, after being devoured.
Artemis made her first appearance in the 2nd episode of Calamity, during the Escribe invasion of the Mansion of the Famiglia Leone.[2] During the investigations of the Escribes in Domus Aurea, Artemis along with the group of Markeds confronted the Metallic Dragons, a group of elite agents of the Ordo Realitas. She ended up seriously injured amid the flames of an incendiary grenade thrown by one of the agents, being killed by Leandro Hans with a shotgun blast that exploded her head.[3]
Appearance[]
Artemis was a six-foot-nine-tall woman with fair skin and gray eyes, with dark, scruffy hair cut in a fringe. She wore a beige jogger jumpsuit full of pockets and compartments, where her pet Gambá would hide during dangerous situations. She had a forked tongue and also had several tattoos, including three poems located on either side of her neck and on her back, and a tattoo of a dog on her left arm.[2]
After the death of her pet sarue, Artemis began to wear a necklace with the animal's paw as a pendant.[4]
Personality[]
Artemis was a cold and focused woman during combat, being adept at cannibalism, such as her teammate, T-Bag, but acting in a more controlled manner. Artemis had great affection for her pet sarue, and even after his death, she insisted on keeping his remains with her.
Artemis had good deductive thinking, which was evident in being able to “translate” an Italian page to Gal and detailing the transfer of agents from the Famiglia Leone to Ordo Realitas, just following the logic and format of the document even without knowing the language.
Biography[]
Past[]
From a very young age, Artemis was accompanied by a voice inside her head that she called "The Man". She never found out if that voice came from a psychological issue or the paranormal. This voice told her to commit cruel acts, such as killing animals and murdering classmates. One day, Artemis performed one of these actions-even against her will-by killing her school friend. Her family, who were very fortunate, covered up the crime and hid the boy's body, thus creating a dislike for Artemis due to her brutal nature. Her brother, Apollo, always defended and welcomed her from family rejection, causing both to have a very close relationship. He never learned of his sister's atrocities, by family choice.
When she was 17, Artemis fled Brasília for São Paulo to try a new life. Artemis always sent news to her brother, but stopped doing so for three months, leaving Apollo worried. He decided to go to São Paulo, but he got into a car accident and died. Coming from a wealthy and well-known family, Artemis soon heard the news and blamed herself a lot for her brother's death.[5]
Thus, she went to work as a hired killer and, with that, learned how to use rifles and precision weapons. Due to her poverty, Artemis lived in boarding houses or in underground locations, and in one of these boarding houses, she met Gambá, her pet sarue. Artemis' bond with the small sarue was created after the girl's suicide attempt. She, who tried to hang herself with a rope hanging from the ceiling, was saved by the Gambá, which gnawed the rope. Thus, Artemis became attached to the animal, which became her pet.
Kian recruited Artemis with the promise of explanations about "The Man", the voice in her mind which she believed to be a paranormal entity [6]
Calamity[]
Artemis invaded Leone's Mansion along with the Escribes, being part of the Markeds group with Gal, the brothers Boris and Damir Lukic and T-Bag. She was responsible for a ritual that disguised Gal as one of the mansion's members, initiating the invasion. During the massacre of the Famiglia Leone, Artemis suffered the loss of Gambá, who was devoured by T-Bag. She also confronted Patrizia Leone along with Gal, with the two suffering a mental shock via hallucinogenic needles. After that, after managing to enter the mansion's vault, in search of important documents about the Relics of Calamity with Kian, they are surprised by a paranormal force that stains the blood documents, along with a unknown symbol. As they ascended to the ground floor, the group met Joui Jouki, who was filled with uncontrollable hatred. As Kian is led by an unknown man out of the mansion, the five Markeds try to survive against Joui, who begins to decimate the Escribes one by one. During this battle, Artemis tries to disguise herself as Patrizia with her ritual, but her disguise is noticed by Joui, who attacks her by throwing Dagan at her. She sees no choice but to flee through the portal that Rana created, being teleported to the St. Menefreda Orphanage.
In the brief time that the surviving Escribes stayed at the orphanage, Artemis wandered around the place a bit, still feeling the sadness of having lost her pet and making a necklace with the animal's leftover paw. She also sat under a tree outside the orphanage, where there was an open grave beside it.
After this short rest, the Escribes are teleported to the ruins of Domus Aurea, where Kian said there would be more information for them to seek. The Markeds have a brief dialogue, with Artemis discussing why T-Bag ate her pet. More time passes, and Kian reappears, guiding the Escribes through the ruins. After touching a statue and regaining consciousness, Kian says he remembers that he built this place himself and that the place had once stored three of the Hallows. He follows the path, finding himself at a fork, and ordering the Markeds to follow the path where the Relic of Blood was kept. The five move on, battling several monsters, including Blood Armored Zombies and a Cyclops. As they make their way through a labyrinth, Boris pulls a lever that lights up the entire place, but closes the doors to the place and summons a large Minotaur. The Markeds try to work together to defeat the creature, with Artemis running through the maze in search of items that were part of the local mythology. She was also responsible for a shot from her rifle that heavily damaged the creature, before Gal finished it off.
The five go through the place, avoiding the Cyclops again and arriving at a place with several weapons, with Artemis picking up an ancient and rusty ax, covered with dried blood. Moving forward, the Markeds arrive at a kind of chapel, all bloodied, with a worn-out throne at the end of the corridor, containing the Symbol of the Pact, referring to the Devil. The door behind the throne opens, and the Escribes are surprised by a group of agents of the Order, which Gal recognizes as the Metallic Dragons. A confrontation between the two groups ensues, with Artemis staying in the back row trying to hit the Order members with her rifle. However, she begins to be injured by the fire of an incendiary grenade launched by one of the members of the group, and when she is hit by a shotgun, she falls to the ground in agony of pain and burning. Seeing all his friends in his band dying in front of him, Leandro Hans continues walking, pointing his shotgun at Artemis's head and pulling the trigger, exploding the Escribe's head as the last act before he dies.
Rituals and Abilities[]
Rituals[]
Distort Appearance Ritual: Upon being confronted with the arrival of Joui Jouki in the main hall and the disappearance of Kian, Artemis quickly ran to one of the side rooms, took on the appearance of Patrizia Leone, tied himself up and returned to the hall, leaving behind only a bloody carcass.[7] Allowed the target of the ritual, which could be either the caster or another individual, to assume the look (appearance and clothing) of another person.
Bewitch Ritual: This ritual allows the user to enchant the target's mind, making her more susceptible to her subtlety. For example, when meeting Patrizia Leone, Artemis used this ritual in an attempt to obtain information from her, however the Leone resists the ritual and does not cooperate with the Escribe.[8]
Curse Weapon with Energy Ritual: Holding her pistol by the built-in brass knuckles, Artemis concentrated as she charged it with Energy, causing the inside of the weapon and its veins emit a purple glow.[9] This ritual allowed its user to curse a weapon with the Energy Element, dealing an extra 1d6 chaotic damage.
Abilities[]
Devour: Allows its user, when finishing a victim in a dying state and consuming her flesh and blood by spending 2 EP, to gain 2d8 temporary hit points, until the character's next rest. This skill does not stack.[10]
Other Side Element Affinity: Artemis had an affinity for the Element of Blood.[11]
Elite Aim: Spending 2 EP (Effort Points), its user can aim and shoot in the same turn, causing another 1 damage die.[12]
Arsenal[]
![]() Apache Revolver |
A modified handgun made from an ordinary revolver that had its handle removed and replaced with a brass knuckle, its barrel removed and a coupled blade that protrudes below the ammunition chamber, being popularized by the group of figures of the French underworld known as Les Apaches. |
---|---|
![]() Sniper Rifle |
A great weapon designed to hit targets at long distances with the highest possible accuracy and impact. |
Rusty Axe | A cursed old rusty axe, covered in dried blood, which can be used with one hand.[13] |
Trivia[]
- Artemis has three poems tattooed across her body that say something about her, two on either side of her neck and one on her back. The three were written by Triz Pariz, who plays the character.[14]
- The first poem tells of Artemis's life working in brothels: A man worked hard, in a grim and sordid house of the night, a bulky fellow, shaggy and well dressed, his smile was very inviting, there he subsidized girls and women, offered them a home to escape the weather, when a figure created in gold and race copulated on the sheets of his bed, in a latent agony, she tore his throat.
- The second tells about her childhood and the death of Apollo, her brother: Creck! The creak of an ancient crevice. Crack! They loved the first offspring. Crack! The two children circled. Crack! The wind whispers in a curve and advances. Crack! The street was too long. Crack! The children did not respond to the parent's signal. Crack! The street looks empty. The youngest, became haze. Of the beloved, no one knew. Crack! It made his neck when he was hit by a creature created with gold and race fleeing his destiny.
- The third, and last, about her suicide attempt: The emptiness of the abyss no longer seems as ruinous as the present. The distance from the end is already less than that of my feet from the surface. I listen to Orpheu's music, but I don't deny the clamor of the underworld. I ponder between delirium and desire, between the ceiling and the floor. A decline to lull. In the midst of a constant vertigo that was existence. A self-sabotaging and unreachable level of someone who believed he was nothing more than a monster created with gold and race, ended up on the ground like a carcass.[15]
- Artemis was originally supposed to be named Apollo and be a male character.[16]
- She had a ritual to conjure illusions, never used in the RPG.[17]
- Artemis is the protagonist with less screen time in every RPG.
- She had a tendency to call everything by its literal name, such as her pet saree "Gambá" and the voice in her head "The Man". This was due to the fact that her family had a habit of naming things in a fancy way, such as calling their children the names of gods. Artemis's distaste for her family made her find such appointments ridiculous, which led to her doing the opposite.
- Artemis had psychological problems that made her try to take her own life several times. She, however, never seemed to make it. It made her wonder if the paranormal itself was preventing her from dying for some reason.
- She was the first protagonist to be killed by a Non-Playable Character (NPC).
Gallery[]
Appearances[]
Episodes | Appearances |
---|---|
Calamity - Episode 1 - "The Beginning of the End" | Video Only |
Calamity - Episode 2 - "Revenge" | Full Appearance |
Calamity - Episode 7 - "Betrayal" | Death |
References[]
- ↑ Calamity - Episode 2 (watch on YouTube at 1h07m00s)
- ↑ 2.0 2.1 Her first appearance in Calamity - Episode 2 (watch on YouTube at 8m52s)
- ↑ Her death in Calamity - Episode 7 (watch on YouTube at 4h46m47s)
- ↑ Calamity - Episode 7 (watch on YouTube at 10m12s)
- ↑ Twitch. Clip on YouTube. Triz talking about the death of Artemis's brother (watch on YouTube - October 25, 2021)
- ↑ Twitch. Clip on YouTube. Triz talking about Artemis' past (watch on youtube - October 25, 2021)
- ↑ Description of Artemis's Ritual in Calamity - Episode 2 (watch on YouTube at 4h24m02s)
- ↑ Description of Artemis's Ritual at Calamity - Episode 2 (watch on YouTube at 2h00m36s)
- ↑ Description of Artemis Ritual at Calamity - Episode 2 (watch on YouTube at 3h19m44s)
- ↑ Calamity - Episode 2 (watch on YouTube at 1h00m17s)
- ↑ Her affinity in Calamity - Episode 2 (watch on YouTube at 2h48m06s)
- ↑ Calamity - Episode 7 (watch on YouTube at 1h29m06s)
- ↑ Calamity - Episode 7 (watch on YouTube at 3h30m45s)
- ↑ Twitch. Clip "Artemis Tattoos" from TrizPariz.
- ↑ Twitter. Triz Pariz. "For those who wanted to know what was written on Artemis's tattoos" (see in @trixparix)
- ↑ Twitch. Clip "Apolo" from HyperXBrasil.
- ↑ Twitch. Clip on YouTube. Triz talking about Artemis' powers (watch on YouTube - Oct 25, 2021)